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HABA Rhino Hero 3D Stacking Game

(7 customer reviews)
Last updated on October 14, 2025 2:16 pm Details

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HABA 4789 Rhino Hero – A 3D Stacking Game

Overview

Unleash your inner architect with the HABA 4789 Rhino Hero, a thrilling 3D stacking game that promises hours of fun for players aged 5 and up! Made in Germany, this engaging game combines strategy, coordination, and a bit of luck as you stack and balance your way to victory.

Key Features

  • Age Range: Suitable for ages 6 months to 18 years, making it a perfect family game.
  • Number of Players: Ideal for up to 5 players, perfect for playdates or family game nights.
  • Dimensions: Measuring at 27.1 x 27 x 7 cm and weighing only 204.12 g, it’s easy to store and transport.
  • Material: Crafted from high-quality cardboard, ensuring durability for countless game sessions.
  • Language: English version for easy understanding and accessibility.
  • Assembly: No assembly required, allowing you to dive right into the fun.
  • Batteries: No batteries needed, so you can play anytime, anywhere!

Game Description

In Rhino Hero, players take turns stacking walls and balancing the heroic Rhino on top of the ever-growing structure. Will you be the one to build the tallest tower, or will gravity come crashing down? This game encourages fine motor skills, teamwork, and strategic thinking, all while keeping the atmosphere light and enjoyable.

Why Choose Rhino Hero?

  • Engaging Gameplay: Perfect for young minds to develop critical thinking while having fun.
  • Family Fun: A game that everyone can enjoy together, bridging the age gap.
  • Quality Craftsmanship: Made in Germany, ensuring a product you can trust.

Release Information

  • Release Date: June 6, 2018

Conclusion

Whether you’re looking for a gift for a child or just a new addition to your game collection, the HABA 4789 Rhino Hero is the ideal choice. Get ready for a stack-tastic adventure that will bring laughter and excitement to your game nights!

7 reviews for HABA Rhino Hero 3D Stacking Game

  1. Tea_Cake_and_Gaming

    I had seen this game featured on my recommendations list for quite a while and finally decided to check it out… I wish I had done it sooner! The concept is quite simple: stack cards to create a tower. The game can end in several ways:

    1. The last roof card is played (normal ending, one winner).
    2. The tower collapses (bad ending, one winner based on certain conditions).
    3. The last wall card is played (good ending, everyone wins).

    This is a skill-based game that emphasizes patience and precision rather than a specific skill set, making it very accessible for people of all ages. It serves as a great filler game or a starting point for game nights and is an excellent gateway game.

    It’s also enjoyable to play in teams, with pairs switching places each turn. Now I’m contemplating whether to get another box or two… Decisions to be made!

    In summary, this is a fun and fairly straightforward game, definitely worth adding to your collection, and it’s compact enough to take on holidays or vacations as well.

  2. Family Man Dan

    Rhino Hero is a fantastic, easy-to-learn game that brings joy to players of all ages. The concept is straightforward: build a tower using the provided cards, and the first player to discard all their cards wins. Each player must construct a wall based on the previous card’s instructions, and to complete their turn, they add a roof that sets up the next player. Roof cards introduce various strategies, such as skipping a turn, drawing an extra card, reversing direction, or moving our little friend, the Rhino. It’s incredible how this small wooden figure can maintain the balance of an entire tower, which can collapse at any moment when he is shifted. As mentioned, a player wins by discarding all their initial cards, but everyone can also win if all the wall cards are used, introducing either a competitive or semi-cooperative aspect. It’s a brilliantly simple idea that makes for a light, enjoyable game for everyone.

  3. Tea_Cake_and_Gaming

    If you have a flat surface at home and are looking for a quick, exciting game, Rhino Hero is the way to go. It’s not ideal for a picnic in the park or for playing in a car ride to visit Aunt Marge. You’ll need a stable, flat surface and a calm atmosphere—no heavy breathing allowed.

    Rhino Hero is a card and tile stacking game where you assist Rhino Hero in climbing a building to save the day. Designed for 2 to 5 players, each player receives five roof/action cards (seven for a two-player game) and takes turns placing walls topped with roof cards. Each roof card indicates where the walls should be positioned, adding an extra layer of challenge.

    Some cards feature actions, which could mean changing the direction of play or forcing the next player to miss a turn, or even draw an extra card. The key card has an image of Rhino Hero on it, requiring the next player to place Rhino on that card—this increases the risk of the tower toppling over since they must first remove Rhino from a lower card. There should be a rule that the player who causes the tower to fall has to clean up the mess. Of course, it’s a fun mess—mostly!

    For the best experience, play on a very flat surface and avoid areas where cards could slide under furniture or fall through cracks. When the tower is about to topple, be sure to capture the moment on camera to immortalize the player’s reaction. It’s always a classic!

    In simple terms, players take turns building a tower as high as possible; the one who knocks it over loses, while the winner is the person with the fewest roof cards left. Alternatively, the first player to use all their roof cards without causing a collapse wins.

    This game is fantastic for the whole family. Kids may rush to build the tower high, and you might think they’re destined to fail. However, they can surprise you! While you may watch them precariously place a roof card and think it’s game over, they might just pull it off and leave you disappointed. Trust me, my 4-year-old son managed to beat me twice in a row by doing just that!

    This is definitely a must-have for any game collection—it’s simple, quick, and a lot of fun.

    I first played Rhino Hero at Ludorati Board Game Café in Nottingham, UK, and it didn’t take long for me to buy it. My kids would love it, and it’s a hit on game days. Since then, I’ve lost more often than I’ve won. In my last two games, Maverick outplayed me by placing the roof tiles in risky ways. I thought I could take advantage and win, but he skillfully continued stacking, and I lost because I couldn’t place a wall without it all toppling over. He’s a clever kid and quite lucky. I absolutely love this game!

  4. Grim_Tidings

    This game is fundamentally a stacking challenge where players use cards to create a tower. You stack one or two ‘walls’ and place a roof that dictates how to arrange the next walls and any effects to apply. It’s an excellent choice for kids of all ages, and it’s simple to introduce house rules to adjust the difficulty based on the players’ skill levels.

    We implement various modifications to increase the game’s challenge, such as:

    • Ultra Balance: When drawing a double roof (+2) card, you must place one on your head for your next turn—if it falls, you need to add another!
    • Army Man: Incorporating a meeple from another game (we use an army man from Rampage), which must be moved up each turn but is knocked down by two if Rhino Hero lands on the same tile. This can be combined with other variants.
    • Topple: Rather than winning by emptying your hand, the goal is to avoid causing the tower to collapse. If your hand is empty, you must draw five more cards, and the +2 becomes building a second floor (ignoring the next card effect) or performing ultra balance as mentioned above.
    • Simple Mode: Remove the +2 roof tiles.

    Feel free to share your own variations!

  5. Tea_Cake_and_Gaming

    Story: A nice day out in the city, planning on doing some shopping in hopes of buying a brand new pair of underpants. Suddenly, is it a bird… is it a plane… No wait, it’s a heavy looking creature that can’t fly climbing up a building. A Rhino, dressed in a blue body suit and a purple cape, with a purple eye mask and obviously been using whitener on its horn. IT’S RHINO HERO.

    But wait, is that building moving? It is, it looks like it’s going to fall over. With Rhino Hero on top battling a feisty criminal, it looks like they’re going to fall to their doom and take down the building with them. It’s not good, there are cats pooing from balconies, bears watering plants, dogs daydreaming, mice looking at dirty magazines and elephants watching something they probably shouldn’t be via internet TV. There’s a pan of mashed potato on a stove which could cause a fire, and socks on a clothes line which could get mucky again. This could be a complete disaster.

    The building wobbles, but luckily Rhino Hero has saved the day. He has the criminal in custody and they’re back on the ground. Well done Rhino Hero, well d… Ah, looks like someone breathed too heavily, the building just fell down. Oh well, just another tower block to fall over in this city. When are they going to stop making them out of bits of card?

    ​Review: If you have a decent flat surface in your home and want a quick game of something dramatic, then Rhino Hero is perfect. Not something you’d take to the park to play during a picnic, and definitely not something you’d play in a car on the way to see Aunt Marge. Nope, you need a nice flat surface, and no heavy breathing.

    Rhino Hero is a card/tile stacking game where you are helping Rhino Hero climb a building to save the day. For between 2 and 5 players, you hand out five roof/action cards to each player (seven cards in a 2 player game), and take it in turns to place walls and top it off with a roof card. Each roof card has markings on them to show where the walls are to be placed. Makes for a more challenging game.

    Some cards have actions on them. It could mean changing direction of play so the player on your right would take the next turn instead of the usual clockwise direction. The next player could even miss a turn, or you could force them to take an extra card in to their hand from the deck. The main one has a picture of Rhino Hero on it. That means the next player has to put the Rhino on that card, and the higher the tower, the more the risk it’s going to topple over in to an oblivion because it’s not just placing Rhino Hero on that card, you have to remove it from a lower one first. There should be a rule where whoever falls the building, has to pick up the game. In fact, you never want this game to fall over for the mess it’s going to make. No worries, it’s a fun mess, I think?

    If I had to give any advice playing this game, make sure you play it on a super flat surface and away from anything that the cards can slide under (kitchen cupboards or washing machines), and also don’t play if the floor has a chance of cards falling through the cracks, because once the tower falls, they can go everywhere, and you don’t want to lose anything. Oh, and when that tower gets to a tipping point, make sure you get the camera out and snap the reaction of the player who topples it. Classic every time.

    Simple terms, you take it in turns to make a tower go as high as possible, the person who knocks it over loses, and the winner is the person with the least roof cards in hand. Or, build it without knocking it over, the person to use all of their roof cards first wins the game.

    This is a very good game for all the family. Children might rush it and be quite eager to get the tower high, and you’d think this would be their downfall. Seriously though, kids will surprise you as you’re looking at them placing a dodgy roof and you’re certain it’s game over, and then it stays up and they’ve set you up for a huge disappointment. Trust me, before writing this review, my 4-year-old son beat me twice in a row by doing exactly this.

    Definitely one for the collection, simple, quick, and a lot of fun.

    Experiences: I played Rhino Hero for the first time at Ludorati Board Game Café in Nottingham, UK. It wasn’t long after I made the purchase, not because I won that game, but because this is great fun and know my kids would end up loving it, and it’s a hit on a game day. Since then, I’ve lost more times than being victorious. The two previous games I played before writing the review, I lost to Maverick. Both times, he put the roof tiles on dodgy, I thought I could use it to my advantage and win, and both times he was jammy and managed to carry on stacking. I lost because there was no hope of putting a wall tile on without it falling over. He’s a clever lad, and very lucky. Love this game.

  6. Tea_Cake_and_Gaming

    This game I’d seen promoted on my recommendations list for some time, I finally decided to take a look… I wished that I’d looked into it sooner!

    Very simple idea is to stack cards up to make a tower (essentially), there’s several ways how the game can end:
    1, The last roof card is played. (normal ending, 1 winner)
    2, The tower falls. (bad ending, 1 winner based on conditions)
    3, The last wall card is played. (good ending, all win)

    This is one of those skill games that requires patience and precision rather than a specific skill set, making it very accessible for different people and ages.
    Great filler game or starter for game nights and is a great gateway style game.
    This is a good game to play as teams too, pairs switching places each turn etc.
    I’m now thinking what if I got another box or two… Plans and decisions…

    Summery – This is a fun and relatively straightforward game, worth having in your collection and is small enough for holidays/vacations too.

  7. Grim_Tidings

    Rhino Hero is a brilliant, easy to learn and fun game for all ages. The premise is simple; build a tower using the cards provided and the person to get rid of their hand first wins. Each player must build a wall, as directed by the previous card, then to finish their turn, build a roof which provides the next player with their starting point. Roof cards come with strategies such as miss a turn, pick up one, reverse direction or move our little friend the Rhino. It is amazing how this little piece of wood can hold the balance of an entire tower that can come crumbling down when he is moved.

    As stated, a player wins if he or she gets rid of their starting cards or everybody wins if all the wall cards are used, which immediately brings into play competitive or a semi-cooperative mode. A really simple idea that is a light, fun game to be enjoyed by all.

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